THE SANDBOX

A voxel based metaverse game which allows its users to create in-game assets and monetize them via their platform. This campaign will help under-represented artist who know of The Sandbox enter this industry for free.

Art Director

Josh Azoulay

Deliverables

Static, Systematic Digital, Experimental Media Channels & Case Study Video

Tools

Adobe Suite, Blender, Figma

Concept

This industry has for so long, ignored and exploited young under-represented artists. The NFT market has opened so many doors for talented people to benefit from their work. The Sandbox is the perfect platform that could support and uplift this next generation of creativity.

Our Solution

The Sandbox will extend its creator program inviting creatives of all backgrounds to not just think outside the box but to break it completely. With the Break the Box campaign we want people to know that our platform is a place for the next generation of creative geniuses who will break barriers in this industry.

The Drop

When uploading their digital content, they will be prompted to submit their work into The Drop to then be sold in a limited quantity/timeframe via hacked screens in train stations and bus stops. This includes a Drop Map which will show the location and time slot of NFTs in their area.

Outcome

With this campaign, young artists will have a platform they can trust and work with to develop their skills. As a community The Sandbox will grow into a leader in this new industry, paving the way for the future of creativity.